A Profile Picture of Me
A Profile Picture of Me

Yap Ming Han

Singapore, Singapore

> Game Engine Architect
> Game Engine Architect
> Gameplay Developer
> Gameplay Developer
// Engine; Render; Scripting
// Engine; Render; Scripting

About Me

As an aspiring games developer, I always find myself in awe of the technology used to reproduce games with breathtaking sceneries and entrancing game design mechanics. Spending countless days self-learning while pursuing my degree all at the same time, I am still constantly excited about the techniques used in games development, be it in graphics, data or gameplay design.

Growing to be a discerning and strategic technical specialist in as many areas of games development as I can, is truly a dream come true for an aspiring game developer such as myself.

Scroll down to check out some of my technical achievements!

Find Out More Here!

Technical Achievements

Engine Architecture

Engine Architecture

  • Systems Design

  • Core ECS Framework

  • Property Reflection / Serialization

  • C# Mono Scripting

  • Custom Memory Management

  • Event Management

  • Performance Analysis

More Details Coming Soon!

OpenGL / Vulkan Rendering

OpenGL / Vulkan Rendering

  • Low Level Graphics API

  • HDR Deferred Rendering Pipeline

  • Instanced Rendering

  • Lights and Shadow Casters

  • Post Processing Effects

  • Customizable Shader Graphs

More Details Coming Soon!

VFX Particle Systems / Compute Shaders

VFX Particle Systems / Compute Shaders

  • GPU Compute Driven

  • Unity-Style Module Based

  • Emission Shapes

  • Emission / Burst Rates

  • Spritesheet Animations

  • Rendering Options

More Details Coming Soon!

C# / C++ Gameplay Scripting

C# / C++ Gameplay Scripting

  • Boss Behaviours & Mechanics

  • Ability Tree System Design

  • Spell Slinging

  • On Hit Effects Generation

  • UI Button / Scroll Behaviours

  • Enemy Path Finding / Attack Behaviours

  • Boss Behaviours & Mechanics

  • Ability Tree System Design

  • Spell Slinging

  • On Hit Effects Generation

  • UI Button / Scroll Behaviours

  • Enemy Path Finding / Attack Behaviours

More Details Coming Soon!

Game Projects

A photo of Ascension's Title Screen
A photo of Ascension's Title Screen

Ascension

Challenge yourself and ascend to the very top of the tower in this 2D hack and slash game which offers unique spells and mechanics, fighting off different mobs and challenging bosses.

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A screenshot of the Jizo Statue in Sense
A screenshot of the Jizo Statue in Sense

Sense

Follow along Zumi on his adventure in a 2D narrative puzzle platformer, to fulfill the responsibilities of his dearest god friend, and discover the amazing world of Sense.

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A gameplay screenshot of Pytheas in The Prospector
A gameplay screenshot of Pytheas in The Prospector

The Prospector

Journey with Pytheas in a 3D hack and punch adventure as he explores the treacherous caverns, discovering new crystals and dangerous enemies as well as threats that seek to end his life.

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Contact Me!